![]() Going Through the Motions: A staple from generation 4 (the first 3D generation) onward.Fixed Camera: A point of controversy in the three games of generation 5, where there were usually no environments to render outside of the camera frame.Faux First Person 3D: Featured in the first three games.Elaborate Equals Effective: Typically, the better looking the equipment is, the more powerful its stats are.The series' trademark Chinese painting artwork and monster absorption system were not introduced until the second game. Early-Installment Weirdness: The first game has minimal plot, with character names lifted from then popular media such as A Chinese Ghost Story, and was influenced in gameplay by the Dragon Quest series.Cut and Paste Environments: Several generic environments from Xuan-Yuan Sword 3 were reused in its gaiden title, The Scar of Sky.Combatant Cooldown System: Added in Xuan-Yuan Sword 3, which also changed the combat system closer to Final Fantasy.Cel Shading: Dream of Mirror Online, or Xuan-Yuan Sword Online 2, utilizes this to great effect.Breaking the Fourth Wall: From the second game onwards, the developers DOMO Studio can be found in hidden areas.Autosave: Featured in the newer installments of the series.See also Sword and Fairy, another RPG series made by Softstar. Xuan-Yuan Sword Gaiden Online (軒轅劍外傳Online) (2012, Windows). ![]() Xuan-Yuan Sword Online: Chain of Life (軒轅劍網路版) (2002, Windows).Xuan-Yuan Demonbane Chronicles (軒轅伏魔錄) (2001, Windows).
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